

RESUME
ANDREW DE SPAIN
Technical Animator
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​COMPETENCIES / SKILLS
Maya - Unreal Engine - Substance Painter - Zbrush - Photoshop
Python - Rigging - PyQt - Blueprints - Cloth Simulation - ngSkinTools
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EXPERIENCE
Technical Animator - Neon Machine Inc.’s Game (SHRAPNEL)
Aug 2023 - Present
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Rigged Character & Vehicle Assets
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Created Cloth Simulations
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Exported & Plugged in Character Assets to Player Systems
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R&D for rendering pipeline, vehicles, exo suit system, & more
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Rigging Technical Director - BYU’s Student Film (Witch’s Cat)
Jan 2022 - May 2023
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Led and trained a team of riggers
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Constructed Facial Rigs
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Scripting Tools
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Technical Animator - BYU’s Student Game (Solar Showdown)
Sept 2022 - May 2023
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Rigged Character & Tower Assets
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Character Rigger - BYU’s Student Film (Cenote)
Jan 2021 - Dec 2021
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Constructed Body Rigs
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AWARDS
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Talent Award Scholarship awarded by Karen Eccles
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Student Emmy 2022 - Animated Short Film "Cenote"
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Student Emmy 2023 - Animated Short Film “The Witch’s Cat”
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EDUCATION
Brigham Young University "BYU" — Bachelor of Fine Arts
AUG 2019 - APR 2023